Xcode Tools Sensei: Your Guide to the Mac OS X Developer Tools
reviewed by Robert Pritchett
Author: Mark Szymczyk Me and Mark Publishing Lulu Distribution: Booksites: http://www.meandmark.com/xcodebook.html http://www.lulu.com/content/112546 Released: 2005 Pages: 318 $35 USD printed or $20 USD download. ISBN: 0976126001 For Mac OS X developers. Strengths: Teaches how to write, debug and profile Mac OS X apps.
Resources: http://www.meandmark.com/xcoderesources.html Tool Tips: http://www.meandmark.com/xcodetips.html |
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Xcode Tools Sensei: Your Guide to the Mac OS X Developer Tools by Mark Szymczyk shows off the 25 or so Xcode tools that come with every copy of Mac OS X in the Developers folder and covers in detail, the Xcode Tools 2.1 release from Apple.
The electronic version is a fully functional (searchable, linked, bookmarked) PDF for $15 less than the print version.
If you don’t have the most recent version of Xcode Tools, go to http://www.apple.com and click on the Developer tab. If you are not registered already, do so and then load up. Xcode Tools 2.2.1 was released on January 12, 2006 and is a 823.4 MB download.
There are 13 chapters in the book covering using and debugging Xcode itself, running the Interface Builder, Sampler, gprof and CHUD tools, working with MallocDebug, ObjectAlloc, the command-line debugging tools, using gcov, Version Control with cvs, Java and OpenGL tools.
Some things I didn’t know about before, were the Shark profiler and Shader Builders discussed here.
If you don’t want to wade through all the ADC References Library (March 2006 is available for download at either 228.7 MB as an update or 650.7 MB for the “standalone” version of the Developer Documentation), why not get this book instead?